504th Devils | HellFire Armor Brawl β€” Rulebook
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504th Devils

HELLFIRE ARMOR BRAWL
OFFICIAL RULEBOOK

Version 1.0
1 Overview

The 504th HellFire Armor Brawl is a biweekly, organized armored warfare event conducted within Hell Let Loose. This event is designed to provide a controlled, competitive environment focused exclusively on tank combat, eliminating infantry interference.

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Crew Coordination
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Tactical Positioning
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Armor Engagement Skill
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Battlefield Awareness

This is not standard gameplay. This is structured armored warfare.

2 Core Principles

All matches operate under the following principles:

3 Match Format
Warfare
Allies vs Axis
Biweekly

Teams are organized prior to match start. All assignments are finalized before combat begins.

4 Vehicle Regulations
Allowed Vehicles
  • βœ“ Medium Tanks
  • βœ“ Light Tanks
  • βœ“ Recon Vehicles
Prohibited Vehicles
  • βœ• Heavy Tanks
  • βœ• Tank Destroyers
  • βœ• Supply Trucks / Transport Vehicles for combat use
5 Commander Role
Allowed Actions

The Commander role is restricted to logistical support only:

  • βœ“ Spawning tanks
  • βœ“ Resource management
  • βœ“ Strategic support coordination
Prohibited Actions
  • βœ• No combat involvement
  • βœ• No offensive abilities β€” bombing runs, strafing runs
  • βœ• No influence on direct engagements
6 Objective & Win Condition
Primary Objective
  • β–Έ Control the middle capture point
Scoring System
▢️Time begins when a team captures the middle point
⏸️Time pauses when control is lost
▢️Time resumes when the point is recaptured
πŸ”„Control may switch multiple times throughout the match
Victory Condition
  • πŸ† The team with the highest total accumulated control time at match end is declared the winner
7 Match Flow
Phase 1
Staging
Teams deploy and position. No engagement during this phase.
Phase 2
Combat Start
Combat begins at the designated time set per event.
Phase 3
Active Phase
Continuous armored engagement. Teams fight for control of mid.
Phase 4
Match End
Match concludes at time expiration. Final control times are calculated.
8 Territory & Movement Rules
⚑ Geofence Enforcement β€” Devil Dave System
  • β–Έ Automated detection system active at all times
  • β–Έ Player enters restricted zone β†’ 10-second warning issued
  • βœ• Failure to exit β†’ Immediate tank destruction. No recovery permitted.
9 Engagement Rules
Allowed Combat
  • βœ“ Tank vs Tank engagements only
Prohibited Actions
  • βœ• Infantry combat
  • βœ• Spawn camping outside allowed zones
  • βœ• Exploiting terrain, bugs, or unintended mechanics
  • βœ• Intentional rule circumvention
10 Fair Play & Conduct

All participants are expected to:

Enforcement

Violations may result in:

  • – Tank removal
  • – Disqualification
  • – Removal from future events
11 Event Organization
Via Discord
Manual or AI-Balanced
Discord Voice

Players register as tank crews. Teams may be manually assigned or AI-balanced based on performance data.

12 Administration & Enforcement

The HellFire Armor Brawl exists to deliver structured competition, fair and balanced gameplay, and high-level armored combat.

This is where crews test themselves against the best.

πŸ”₯ Hold the Middle. Control the Fight. Win the War.
504th Devils | Devil Dave Approved